MoEYS

YEM Vibol

MISTI

h-index: 1Citations: 6

Publications (125)

  1. Waterless virtual footbath using airflow and thermal contrast: design and exploratory evaluation of relaxation-oriented VR experience
    Frontiers in Virtual Reality · 2026
  2. Threshold Estimation for Multi-Channel Electrotactile Stimulation Using Discharge Voltage Waveforms
    2026 IEEE Haptics Symposium (HAPTICS) · 2026
  3. Dual Body Sensation: Effects of Visio-Tactile Presentation Methods in Parallel Agent Control
    IEEE Transactions on Visualization and Computer Graphics · 2026
  4. Multi-user Telepresence Robot with Face-to-Face Display and Motion Feedback for Interactive Communication in Hybrid Events
    Lecture notes in computer science · 2026 — Koki Komura, Sokunvisoth Sarun, Kenta Yagishita, Hiroaki Yano, Yasushi Ikei
  5. Investigating the Use of Deep Neural Networks for Predicting Perceived
    Recent Trends of AI Technologies and Virtual Reality: Proceedings of 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2024) · 2025
  6. Effects of Tactile Motion Presentation During Viewpoint Transitions in Multi-Perspective Telepresence Systems
    Proceedings of Computer Information Systems, Biometrics and Kansei Engineering 2025 · 2025
  7. A deep learning framework for automatic assessment of presence in virtual reality using multimodal behavioral cues
    Neural Computing and Applications · 2025
  8. Machine Learning-Based Classification of Programming Logic Understanding Levels by Mouse-Tracking Heatmaps
    IEEE Access · 2025 — Attaporn Khaesawad, Yosuke Fukuchi, Nobuyuki Nishiuchi
  9. Prediction of Electrotactile Stimulus Threshold in Real Time Using Voltage Waveforms Between Electrodes
    IEEE Access · 2025 — Yasushi Ikei, Hiroyuki Kajimoto
  10. Study on Interaction Between Electrical and Mechanical Stimulation for Tactile Reproduction on Fingertip
    2025 — Yuto Yoneda, Taise Yamaguchi, Nobuyuki Nishiuchi, Takato Fukui, Hiroyuki Kajimoto, Yasushi Ikei
  11. Enabling Hybrid Poster Interaction via Face-to-Face Displays and Virtual Screen Sharing
    2025 — Sokun Visoth Sarun, Koki Komura, Prelsor Chov, Chansocheat Tieng, Hiroaki Yano, Yasushi Ikei
  12. visionFinGAR: Transmission of Softness and Shape Motion by Vision Based Tactile Sensor and Combination of Mechanical and Electrical Stimulation
    arXiv preprint arXiv:2411.05158 · 2024
  13. v-Relax: Virtual Footbath Experiencing by Airflow and Thermal Presentation
    arXiv preprint arXiv:2411.05145 · 2024
  14. XR remote dialogue system presenting speaker's expression using a real-space avatar robot.
    ICAT-EGVE · 2024
  15. Study on multiple-virtual body perception: Effects of different spatial presentation and command input methods.
    ICAT-EGVE (Posters & Demos) · 2024
  16. ICAT-EGVE 2024-International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments-Posters and Demos
    2024
  17. Study of Cathodic Electrotactile Stimulus Current Estimation on Fingertip Using Individual Skin Impedance and Machine Learning
    Lecture notes in computer science · 2024 — Yasushi Ikei, Hiroyuki Kajimoto
  18. Go Mountain! VR: Virtual Poles and Physical Motions for Trekking and Skiing Experiences
    2024 — Yukiya Ojima, Shogo Okamoto, Yasushi Ikei
  19. Study of cybersickness prediction in real time using eye tracking data
    2023 IEEE conference on virtual reality and 3D user interfaces abstracts and workshops (VRW) · 2023
  20. Proposal of a Framework for Evaluating User Satisfaction in Immersive Virtual Environments
    IEICE Technical Report; IEICE Tech. Rep. · 2023
  21. Multisensory Experience and Meta-experience of Virtual Reality
    感性工学 (Web) · 2023
  22. Meta-experience via VR and Telepresence Systems
    International Conference on Human-Computer Interaction · 2023
  23. Investigating the Use of Machine Learning Methods for Levels of Sense of Presence Classification Based on Eye Tracking Data
    International Conference on Computer Information Systems and Industrial Management · 2023
  24. High-frequency cybersickness prediction using deep learning techniques with eye-related indices
    IEEE Access · 2023
  25. Generation of realistic facial animation of a CG avatar speaking a moraic language
    Proceedings of the Augmented Humans International Conference 2023 · 2023
  26. Comparative Evaluation of Joystick and Leaning-Based Locomotion in Immersive Telepresence with Body Motion Feedback
    Proceedings of the Augmented Humans International Conference 2023 · 2023
  27. A Study on Leaning-based Locomotion and Walking Like Sensation for Telepresence
    日本バーチャルリアリティ学会大会論文集 (CD-ROM) · 2023
  28. Classification of Programming Logic Understanding Level Using Mouse Tracking Heatmaps and Machine Learning Techniques
    Lecture notes in computer science · 2023 — Attaporn Khaesawad, Nobuyuki Nishiuchi
  29. Vibro-vestibular wheelchair for vehicle riding experience in immersive virtual reality
    2022 14th International Conference on Software, Knowledge, Information Management and Applications (SKIMA) · 2022
  30. Vehicle-ride sensation sharing system with stereoscopic 3D visual perception and vibro-vestibular feedback for immersive remote collaboration
    Advanced Robotics · 2022
  31. Using random ordering in user experience testing to predict final user satisfaction
    Informatics · 2022
  32. Using Random Ordering in User Experience Testing to Predict Final User Satisfaction. Informatics 2022, 9, 85
    2022
  33. Reality avatar for customer conversation in the metaverse
    International Conference on Human-Computer Interaction · 2022
  34. Mobile Cross Reality (XR) Space for Remote Collaboration
    2022
  35. Generation of Walking Sensation by Providing Upper Limb Motion
    Human Factors in Virtual Environments and Game Design · 2022
  36. Dual robot avatar: real-time multispace experience using telepresence robots and walk sensation feedback including viewpoint sharing for immersive virtual tours
    ACM SIGGRAPH 2022 Emerging Technologies · 2022
  37. Combination of Vibro-Vestibular and Body Inclination by a Curved Pedestal for Riding Experience
    日本バーチャルリアリティ学会論文誌 (Web) · 2022
  38. CV-Mora Based Lip Sync Facial Animations for Japanese Speech
    2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2022
  39. Real-time facial animation of a reality avatar based on Japanese vowels in a speech audio stream
    Proceedings of the International Display Workshops · 2021
  40. Novel Motion Display for Virtual Walking
    International Conference on Human-Computer Interaction · 2021
  41. Feedback of Rotational Sensation Experienced by Body for Immersive Telepresence
    ACM SIGGRAPH 2021 Posters · 2021
  42. Action reproducer: Virtual reality rehabilitation system to reduce fear of walking
    ACM SIGGRAPH 2021 Labs · 2021
  43. Vibro-vestibular wheelchair with a curved pedestal presenting a vehicle riding sensation in a virtual environment
    2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2020
  44. Transmission of rubbing sensation with wearable stick-slip display and force sensor
    International Conference on Human-Computer Interaction · 2020
  45. Sense of agency in drum trainer with multiple sensation feedback
    ACM SIGGRAPH 2020 Posters · 2020
  46. ElectroAR: Distributed Electro-Tactile Stimulation for Tactile Transfer
    (No Title) · 2020
  47. Dual Body: Method of Tele-Cooperative Avatar Robot with Passive Sensation Feedback to Reduce Latency Perception
    SIGGRAPH Asia 2020 Emerging Technologies · 2020
  48. 遠隔共同作業のための搭乗感覚共有システムに関する研究
    日本バーチャルリアリティ学会大会論文集 · 2019
  49. 遠隔体験の臨場感向上手法に関する研究
    日本バーチャルリアリティ学会大会論文集 · 2019
  50. バーチャル歩行感覚生成のための下肢運動感覚と腱電気刺激の併用提示手法
    日本バーチャルリアリティ学会論文誌 · 2019
  51. Wearable Tactile Device for Fingertip Interaction with Virtual World
    Proceedings of the International Display Workshops · 2019
  52. Wearable Stick-Slip Display on Fingertip to Reproduce Rubbing Sensation
    Proceedings of the International Display Workshops · 2019
  53. Visual Presentation For Sports Skill Lerning in VR.
    ICAT-EGVE (Posters and Demos) · 2019
  54. Vehicle-Ride Sensation Sharing for Immersive Remote Collaboration with Vestibular Haptic Chair to reduce VR Sickness.
    ICAT-EGVE (Posters and Demos) · 2019
  55. VR Sickness Reduction in Stereoscopic Video Streaming System'TwinCam'for a Remote Experience.
    ICAT-EGVE (Posters and Demos) · 2019
  56. TwinCam Go: proposal of vehicle-ride sensation sharing with stereoscopic 3D visual perception and vibro-vestibular feedback for immersive remote collaboration
    SIGGRAPH Asia 2019 Emerging Technologies · 2019
  57. System for Body Motion Capture While Moving in Large Area.
    ICAT-EGVE (Posters and Demos) · 2019
  58. Spatiotemporal Tactile Display with Tangential Force and Normal Skin Vibration Generated by Shaft End-Effectors
    Haptic Interaction: Perception, Devices and Algorithms · 2019
  59. SmartSim: Combination of Vibro-Vestibular Wheelchair and Curved Pedestal of Self-Gravitational Acceleration for Road Property and Motion Feedback
    SIGGRAPH Asia 2019 XR · 2019
  60. Rendering of Walking Sensation for a Sitting User by Lower Limb Motion Display.
    ICAT-EGVE · 2019
  61. Rendering of Virtual Walking Sensation by a Vestibular Display
    (No Title) · 2019
  62. Reconsideration of ouija board motion in terms of haptic illusions (IV) effect of haptic cue and another player
    ACM SIGGRAPH 2019 Posters · 2019
  63. Live stereoscopic 3D image with constant capture direction of 360 cameras for high-quality visual telepresence
    2019 IEEE conference on virtual reality and 3d user interfaces (VR) · 2019
  64. Generation of Walking Sensation by Upper Limb Motion.
    ICAT-EGVE (Posters and Demos) · 2019
  65. Generation of Turning Walking Sensation by a Vestibular Display
    Proceedings of the 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry · 2019
  66. Footstep Sound for Suppression of VR Sickness and Promotion of Sense of Agency.
    ICAT-EGVE (Posters and Demos) · 2019
  67. Combination of Kinesthetics and Tendons Electrical Stimulation to The Lower Limbs for Generating Virtual Walk Sensation
    日本バーチャルリアリティ学会論文誌 (Web) · 2019
  68. Assessment of stickiness with pressure distribution sensor using offset magnetic force
    Micromachines · 2019
  69. Airflow presentation method for turning motion feedback in VR environment
    2019
  70. A system of tactile transmission on the fingertips with electrical-thermal and vibration stimulation
    International Conference on Human-Computer Interaction · 2019
  71. ベルト巻取りを用いた広帯域省エネルギー振動提示
    情報処理学会論文誌 · 2018
  72. Spatiotemporal Tactile Display with Tangential Force and Normal Skin Vibration Generated by Shaft End-Effectors
    International AsiaHaptics conference · 2018
  73. Softness-hardness and stickiness feedback using electrical stimulation while touching a virtual object
    2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · 2018
  74. Shape and Stiffness Sensation Feedback with Electro-Tactile and Pseudo-Force Presentation When Grasping a Virtual Object
    International AsiaHaptics conference · 2018
  75. Leg-Jack: Generation of the sensation of walking by electrical and kinesthetic stimuli to the lower limbs
    SIGGRAPH Asia 2018 Emerging Technologies · 2018
  76. Hap-Link: Wearable haptic device on the forearm that presents haptics sensations corresponding to the fingers
    SIGGRAPH Asia 2018 Emerging Technologies · 2018
  77. Hangerover: mechanism of controlling the hanger reflex using air balloon for hmd embedded haptic display
    2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · 2018
  78. Hangerover: Development of hmo-embedded haptic display using the hanger reflex and vr application
    2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · 2018
  79. FiveStar VR: shareable travel experience through multisensory stimulation to the whole body
    SIGGRAPH Asia 2018 Virtual & Augmented Reality · 2018
  80. Effect of electrical stimulation haptic feedback on perceptions of softness-hardness and stickiness while touching a virtual object
    2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) · 2018
  81. Combination of cathodic electrical stimulation and mechanical damped sinusoidal vibration to express tactile softness in the tapping process
    2018 IEEE Haptics Symposium (HAPTICS) · 2018
  82. A fingertip glove with motor rotational acceleration enables stiffness perception when grasping a virtual object
    International Conference on Human Interface and the Management of Information · 2018
  83. 電気刺激パルスを数える際の 「バイナリカウンタ」 仮説:(第 2 報): 機械刺激との比較
    ロボティクス・メカトロニクス講演会講演概要集 · 2017
  84. 電気刺激パルスを数える際の 「バイナリカウンタ」 仮説 (第 2 報): 機械刺激との比較
    ロボティクス・メカトロニクス講演会講演概要集 2017 · 2017
  85. モータを用いた非対称回転による多指への疑似力覚呈示 (第二報)―生起疑似力覚の定量化―
    ロボティクス・メカトロニクス講演会講演概要集 2017 · 2017
  86. モバイルデバイスのためのベルト巻取り機構を用いた省エネルギーでの振動提示
    ロボティクス・メカトロニクス講演会講演概要集 2017 · 2017
  87. なぞり感提示における指腹部せん断変形の向きの影響
    日本バーチャルリアリティ学会論文誌 · 2017
  88. Wearable tactile device using mechanical and electrical stimulation for fingertip interaction with virtual world
    2017 IEEE Virtual Reality (VR) · 2017
  89. Reconsideration of Ouija board motion in terms of haptic illusions (III)—Experiment with 1-DoF linear rail device
    2017 IEEE World Haptics Conference (WHC) · 2017
  90. Quantification of stickiness using a pressure distribution sensor
    2017 IEEE World Haptics Conference (WHC) · 2017
  91. Pseudo force presentation to multiple fingers by asymmetric rotational vibration using a motor: consideration in grasping posture
    2017 IEEE World Haptics Conference (WHC) · 2017
  92. Masking of electrical vibration sensation using mechanical vibration for presentation of pressure sensation
    2017 IEEE World Haptics Conference (WHC) · 2017
  93. Hapbelt: haptic display for presenting vibrotactile and force sense using belt-winding mechanism
    SIGGRAPH Asia 2017 Emerging Technologies · 2017
  94. Expression of 2DOF Fingertip Traction
    Haptic Interaction: Science, Engineering and Design · 2017
  95. 鎖骨への触覚提示による体表伝搬振動とその音楽体験への影響
    日本バーチャルリアリティ学会論文誌 · 2016
  96. 重心移動による入力に対する逆方向への地面傾きフィードバックによる操作性向上手法の提案
    2016
  97. 観念運動を用いた擬似力覚提示 (第 2 報)―指置き型デバイス 2.5 次元ディスプレイを用いた検証―
    2016
  98. 振動重畳による指での擬似力覚増強現象
    ロボティクス・メカトロニクス講演会講演概要集 2016 · 2016
  99. 低周波振動触覚のための DC モータを用いたアクチュエータの設計
    ロボティクス・メカトロニクス講演会講演概要集 2016 · 2016
  100. ‘Enhancement of perceptual force by presenting vibration to the strained skin of the finger
    Proc. IEEE Haptics Symp · 2016
  101. Vibrotactile and pseudo force presentation using motor rotational acceleration
    2016 IEEE Haptics Symposium (HAPTICS) · 2016
  102. Vibration presentation using a DC motor
    日本バーチャルリアリティ学会論文誌 · 2016
  103. Tactile presentation using mechanical and electrical stimulation
    International AsiaHaptics conference · 2016
  104. Tactile presentation to the back of a smartphone with simultaneous screen operation
    Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems · 2016
  105. Reconsideration of ouija board motion in terms of haptics illusions
    International Conference on Human Haptic Sensing and Touch Enabled Computer Applications · 2016
  106. Reconsideration of Ouija Board Motion in Terms of Haptics Illusions (II)—Development of a 1-DoF Linear Rail Device
    International AsiaHaptics conference · 2016
  107. Perceptual force on the wrist under the hanger reflex and vibration
    International Conference on Human Haptic Sensing and Touch Enabled Computer Applications · 2016
  108. Measurement of Stickiness with Pressure Distribution Sensor
    International AsiaHaptics conference · 2016
  109. Low-Frequency Vibration Actuator Using a DC Motor
    (No Title) · 2016
  110. Haptone: Haptic instrument for enriched musical play
    ACM SIGGRAPH 2016 Emerging Technologies · 2016
  111. FinGAR: combination of electrical and mechanical stimulation for high-fidelity tactile presentation
    ACM SIGGRAPH 2016 Emerging Technologies · 2016
  112. Expression of 2DOF fingertip traction with 1DOF lateral skin stretch
    International AsiaHaptics conference · 2016
  113. DC モータを用いた振動提示
    日本バーチャルリアリティ学会論文誌 · 2016
  114. Comparative evaluation of tactile sensation by electrical and mechanical stimulation
    IEEE transactions on haptics · 2016
  115. 多感触ボタンによる触覚フィードバックのゲームコンテンツへの応用
    エンタテインメントコンピューティングシンポジウム 2015 論文集 · 2015
  116. 外装型触力覚提示装置を用いた手技訓練手法に関する研究
    2015
  117. Multiple texture button by adding haptic vibration and displacement sensing to the physical button
    SIGGRAPH Asia 2015 Haptic Media And Contents Design · 2015
  118. Development of wearable outer-covering haptic display using ball effector for hand motion guidance
    Haptic interaction: perception, devices and applications · 2015
  119. Hand-Skill Learning Using Outer-Covering Haptic Display
    Haptics: Neuroscience, Devices, Modeling, and Applications · 2014
  120. 外装型触力覚提示装置を用いた技能教育支援手法の提案
    電子情報通信学会技術研究報告; 信学技報 · 2013
  121. 外装型触力覚提示装置を用いた技能教育手法に関する研究
    バイオメディカル・ファジィ・システム学会誌 · 2013
  122. Proposal a Method using Outer-Covering Haptic Display for Support Hand Skill Education
    IEICE Technical Report; IEICE Tech. Rep. · 2013
  123. Assisting hand skill transfer of tracheal intubation using outer-covering haptic display
    Proceedings of the SIGCHI Conference on Human Factors in Computing Systems · 2012
  124. 視覚・触覚フィードバックを用いた触診型動作の学習支援手法 (< 特集> 教育・訓練・協調)
    日本バーチャルリアリティ学会論文誌 · 2011
  125. 気管挿管教育のための外装型力覚提示装置の提案 (< 特集> 教育・訓練・協調)
    日本バーチャルリアリティ学会論文誌 · 2011